The future of the project


This game is still in it's very early stages. I still consider it just a prototype. I have a lot of plans for the future, but I need to get some testers. Since the concept of the game is new and not very thoroughly tested, I assume there are a lot of tweaks to be done. I hope to see some playthroughs to see how well people can get through it.

When I get a few more testers, I will update the game to add difficulties. There are a lot of gameplay changes I can do to up the difficulty, like randomizing item spawns, more house floors, randomize locked doors, and most importantly make the ghost able to chase and kill the player forcing them to remember hiding spots.

By the way, for streamers and youtubers, there is a way to prevent the screen from going dark to allow for more interesting videos. Before you enter the first door, press and hold down P for 2.5 seconds until you hear a sound. Just put on a blindfold instead, and your viewers will be able to enjoy your struggles trying to escape.

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